35.0.3 Patch Notes

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Patch 35.0.3 is rolling out with updates for Hearthstone, Battlegrounds, and more. Below are the balance changes, Timewarp updates, and bug fixes included in this release.

Hearthstone Updates

Standard Card Changes

Developer note: With CATACLYSM live and Standard rotated, the meta is still stabilizing. This patch reins in several standout cards and gives modest buffs to a few underused archetypes. We’ll continue monitoring how these changes affect play.

Hamuul Runetotem (Nerfed)

  • Old: Start of Game: If each spell in your deck is Nature, Imbue your Hero Power. Repeat this every 2 spells you cast.
  • New: Start of Game: If each spell in your deck is Nature, Imbue your Hero Power. Repeat this every 3 spells you cast.

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Crystalspine Cub (Nerfed)

  • Old: 1 Attack / 2 Health.
  • New: 1 Attack / 1 Health.

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Wildwood Circle (Nerfed)

  • Old: [3 mana]
  • New: [4 mana]

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Developer note: Druid has been very prominent in the early meta. These adjustments aim to reduce Druid’s dominance across both early- and late-game lines.

Skywall Sentinel (Nerfed)

  • Old: 0 Attack / 3 Health.
  • New: 0 Attack / 2 Health.

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Flight of the Firehawk (Nerfed)

  • Old: Draw two minions of different minion types. Give them +2 Attack / +2 Health.
  • New: Draw two minions of different minion types. Give them +1 Attack / +1 Health.

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Developer note: Shaman remains strong; these smaller reductions help keep the class balanced without heavy disruption.

Gladiatorial Combat (Nerfed)

  • Old: [5 mana]
  • New: [6 mana]

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Maniacal Follower (Buffed)

  • Old: 3 Attack / 1 Health.
  • New: 4 Attack / 1 Health.

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Obsessive Technician (Buffed)

  • Old: 2 Attack / 5 Health.
  • New: 3 Attack / 5 Health.

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Moonwell (Buffed)

  • Old: [7 mana]
  • New: [6 mana]

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The Black Blood (Buffed)

  • Old: 4 Attack / 8 Health.
  • New: 5 Attack / 9 Health.

Black Blood's Body (Buffed)

  • Old: [3 mana] 1 Attack / 2 Health.
  • New: [2 mana] 2 Attack / 2 Health.

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Developer note: These buffs support some growing deck ideas and make these cards easier to build around.

Wild Card Changes

Lightspeed (Nerfed)

  • Old: Give a minion +1 Attack / +2 Health and Rush. Repeatable this turn.
  • New: Echo. Give a minion +1 Attack / +2 Health and Rush.
  • Developer note: Lightspeed now uses Echo to avoid zero-cost or otherwise abusive repeat interactions.

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Astral Communion (Nerfed)

  • Old: [4 mana]
  • New: [5 mana]
  • Developer note: A small increase to slow a ramp line that had become too consistent while keeping the deck identity intact.

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Grand Magister Rommath (Nerfed)

  • Old: Battlecry: Recast each spell you've cast this game that didn't start in your deck.
  • New: Battlecry: Recast each spell you've cast this game that didn't start in your deck. (Once per game)
  • Developer note: Limited to once-per-game to reduce repetitive, frustrating loops in Wild.

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Battlegrounds Updates

Developer note: This is the final major balance patch of the season. The approach here is lighter: we nerfed a couple of overperformers and buffed several tribes and Timewarped cards to keep the meta varied. We also restored two Anomalies players missed.

  • Metal Dispenser and Silky Shimmermoth receive nerfs.
  • Dragons, Pirates, Murlocs, and Elementals get modest buffs.
  • Timewarped pool and text updates focus on removing underperformers and clarifying effects.

Minion and Spell Pool Changes

Metal Dispenser (Adjusted)

  • Old: 2 Attack / 8 Health. Avenge (3): Divine Shield. Magnetize a random Volumizer to this. Get a copy of it.
  • New: 4 Attack / 9 Health. Avenge (4): Divine Shield. Magnetize a random Volumizer to this. Get a copy of it.

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Mechagnome Interpreter (Adjusted)

  • Old: 2 Attack / 3 Health. Whenever you play or Magnetize a Mech, give it +2 Attack / +1 Health.
  • New: 3 Attack / 1 Health. Whenever you play or Magnetize a Mech, give it +3 Attack / +1 Health.

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Silky Shimmermoth (Adjusted)

  • Old: 3 Attack / 8 Health. Whenever this takes damage, your Beetles have +2 Attack / +2 Health this game. Deathrattle: Summon a 2 Attack / 2 Health Beetle.
  • New: 3 Attack / 12 Health. Whenever this takes damage, your Beetles have +2 Attack / +1 Health this game. Deathrattle: Summon a 2 Attack / 2 Health Beetle.

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Runed Progenitor (Adjusted)

  • Old: 2 Attack / 8 Health. Avenge (3): Your Beetles have +2 Attack / +2 Health this game. Deathrattle: Summon a 2 Attack / 2 Health Beetle.
  • New: 2 Attack / 7 Health. Avenge (3): Your Beetles have +3 Attack / +2 Health this game. Deathrattle: Summon a 2 Attack / 2 Health Beetle.

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Turquoise Skitterer (Buffed)

  • Old: 4 Attack / 4 Health. Deathrattle: Your Beetles have +4 Attack / +4 Health this game. Summon a 2 Attack / 2 Health Beetle.
  • New: 5 Attack / 5 Health. Deathrattle: Your Beetles have +5 Attack / +5 Health this game. Summon a 2 Attack / 2 Health Beetle.

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Tarecgosa (Buffed)

  • Old: 3 Attack / 3 Health.
  • New: 4 Attack / 4 Health.

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Twilight Watcher (Adjusted)

  • Old: [Tier 5] 3 Attack / 7 Health. Whenever a friendly Dragon attacks, give your Dragons +1 Attack / +3 Health.
  • New: [Tier 4] 3 Attack / 5 Health. Whenever a friendly Dragon attacks, give your Dragons +1 Attack / +2 Health.

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Wannabe Gargoyle (Adjusted)

  • Old: [Tier 4] 9 Attack / 1 Health.
  • New: [Tier 3] 7 Attack / 1 Health.

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Nomi, Kitchen Nightmare (Buffed)

  • Old: 4 Attack / 4 Health. After you play an Elemental, give Elementals in the Tavern +2 Attack / +2 Health this game.
  • New: 6 Attack / 6 Health. After you play an Elemental, give Elementals in the Tavern +3 Attack / +3 Health this game.

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Underhanded Dealer (Adjusted)

  • Old: [Tier 3] 3 Attack / 3 Health. After you gain Gold, gain +1 Attack / +2 Health.
  • New: [Tier 4] 6 Attack / 6 Health. After you gain Gold, gain +2 Attack / +2 Health.

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Stellar Freebooter (Adjusted)

  • Old: [Tier 4] 8 Attack / 4 Health. Taunt. Deathrattle: Give a friendly minion Health equal to this minion's Attack.
  • New: [Tier 3] 7 Attack / 3 Health. Taunt. Deathrattle: Give another friendly Pirate Health equal to this minion's Attack.

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Goldgrubber (Buffed)

  • Old: 3 Attack / 2 Health. At the end of your turn, gain +3 Attack / +2 Health for each friendly Golden minion.
  • New: 3 Attack / 3 Health. At the end of your turn, gain +3 Attack / +3 Health for each friendly Golden minion.

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Scourfin (Buffed)

  • Old: 3 Attack / 3 Health. Deathrattle: Give a random minion in your hand +5 Attack / +5 Health.
  • New: 4 Attack / 3 Health. Deathrattle: Give a random minion in your hand +7 Attack / +7 Health.

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Dramaloc (Adjusted)

  • Old: 10 Attack / 2 Health. Deathrattle: Give 2 other friendly Murlocs the Attack of the highest-Attack minion in your hand.
  • New: 8 Attack / 3 Health. Rally: Give 2 friendly Murlocs the stats of the highest-Attack minion in your hand (except Dramaloc).

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Mrglin' Burglar (Buffed)

  • Old: 8 Attack / 6 Health. After you play a Murloc, give a friendly minion and a minion in your hand +4 Attack / +4 Health.
  • New: 10 Attack / 8 Health. After you play a Murloc, give a friendly minion and a minion in your hand +5 Attack / +4 Health.

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Eternal Tycoon (Adjusted)

  • Old: [Tier 5] 2 Attack / 9 Health. Avenge (5): Summon an Eternal Knight. It attacks immediately.
  • New: [Tier 4] 2 Attack / 6 Health. Avenge (5): Summon an Eternal Knight. It attacks immediately.

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Hero Changes

Professor Putricide - Build-An-Undead (Buffed)

  • Old: (4 Gold)
  • New: (3 Gold)

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Hero Armor Updates (Adjusted)

  • Alexstrasza (Adjusted) — now has 10 armor, and 8 in Duos.
  • Buttons (Adjusted) — now has 16 armor, and 14 in Duos.
  • Cariel Roame (Adjusted) — now has 18 armor, and 16 in Duos.
  • C'Thun (Adjusted) — now has 20 armor, and 18 in Duos.
  • Death Speaker Blackthorn (Adjusted) — now has 18 armor, and 16 in Duos.
  • Jim Raynor (Adjusted) — now has 16 armor, and 14 in Duos.
  • Kerrigan, Queen of Blades (Adjusted) — now has 14 armor, and 12 in Duos.
  • Millhouse Manastorm (Adjusted) — now has 16 armor, and 14 in Duos.
  • Professor Putricide (Adjusted) — now has 12 armor, and 10 in Duos.
  • Queen Azshara (Adjusted) — now has 12 armor, and 10 in Duos.
  • Ragnaros the Firelord (Adjusted) — now has 18 armor, and 16 in Duos.
  • Tess Greymane (Adjusted) — now has 17 armor, and 15 in Duos.

Timewarp Changes

Timewarp Pool Removals

  • Removed from the Timewarp pool: Timewarped Relaxer, Timewarped Guard, Timewarped Grease Bot, Timewarped Karathress, Timewarped Goldrinn.

Timewarp Text and Stat Changes

Timewarped Lucky Egg (Adjusted)

  • Old: In two turns, Discover a Golden Tier 7 minion to transform into. (2 turns left!)
  • New: In two turns, choose from three Golden Tier 7 minions to transform into. (2 turns left!)
  • Developer note: Text-only clarity change.

Timewarped Raider (Adjusted)

  • Old (Golden): After you play a card from Tier 4 or above, give your Pirates +6 Attack / +4 Health.
  • New (Golden): After you play a card from Tier 4 or above, give your Pirates +3 Attack / +2 Health twice.
  • Developer note: Brought in line with other Golden Pirate wording.

Timewarped Caretaker (Buffed)

  • Old: Deathrattle: Summon four 1 Attack / 1 Health Skeletons. Any that don't fit give your Undead +1 Attack this game (wherever they are).
  • New: Deathrattle: Summon five 1 Attack / 1 Health Skeletons. Any that don't fit give your Undead +1 Attack this game (wherever they are).

Timewarped Murcules (Buffed)

  • Old: 7 Attack / 3 Health.
  • New: 10 Attack / 5 Health.

Timewarped Squallfin (Buffed)

  • Old: After you play a Murloc, give minions in your hand and board +2 Attack / +1 Health.
  • New: After you play a Murloc, give minions in your hand and board +2 Attack / +2 Health.

Timewarped Duskmaw (Buffed)

  • Old: Avenge (1): Give your Dragons +4 Attack / +3 Health.
  • New: Avenge (1): Give your Dragons +6 Attack / +4 Health.

Timewarped Bandit (Buffed)

  • Old: At the start of your turn, discard a spell to play 3 Blood Gems on all your minions.
  • New: At the start of your turn, discard a spell to play 4 Blood Gems on all your minions.

Timewarped Astrogill (Buffed)

  • Old: While this is in your hand, after a different friendly Murloc gains stats, gain +2 Attack / +1 Health.
  • New: While this is in your hand, after a different friendly Murloc gains stats, gain +3 Attack / +2 Health.

Timewarped Trumpeter (Nerfed)

  • Old: After you sell 4 Elementals, get a random Elemental. (4 left!)
  • New: After you sell 5 Elementals, get a random Elemental. (5 left!)

Timewarp Cost Changes

  • Minor Timewarp — Timewarped Leapfrogger: Chronum cost 2 → 1 (Buffed).
  • Minor Timewarp — Timewarped Snow Elemental: Chronum cost 2 → 1 (Buffed).
  • Major Timewarp — Timewarped Whirl-O-Tron: Chronum cost 1 → 2 (Nerfed).
  • Major Timewarp — Timewarped Twirler: Chronum cost 1 → 2 (Nerfed).
  • Major Timewarp — Timewarped Overfiend: Chronum cost 2 → 1 (Buffed).

Other Changes

Anomalies

  • Money Match returned to the Anomaly pool.
  • Golganneth's Tempest returned to the Anomaly pool.

Bug Fixes & Game Improvements

Hearthstone

  • You can now play Health-cost cards that require more health than you currently have if Arisen Onyxia is active.

Battlegrounds

  • Fixed a missing comma in Timewarped Painter's English text.
  • Fixed a bug with Power of the Storm where it could offer Rune of Damnation while you were Tier 1.

Mana Crystals Page Footer Image

HSLeaderboard note: These changes should shift some ladder and tavern dynamics—Druid and certain Battlegrounds overperformers were targeted, while a handful of archetypes and Timewarped cards received small boosts.

Source: Blizzard Entertainment